Thursday 23 January 2014

dragon dying

Final animation that I needed to do was the dragon dying, like I explained few posts ago; hand drawing it each frame and cell shading it would take way to long, so I basically cut the dragon up with polyognal lasso tool again and drew blood on each frame, I used dark red and bright red for the highlights, i wanted it to have some depth and varity.
It is still a bit fast and I might make some more adjustments if I have time, but in my opinion this looks decent enough to go in the game.

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